Lexicon
Use WASD to move. Move towards enemies to attack them.
Mouse over things for more information.
Left-click on items in your inventory to use them, right-click to cancel.
phosphor tileset by loren schmidt
The composition mechanic is supposed to give you bonuses when you achieve things like rhyming or meeting haiku/metered formats, but I ran out of time. The stat balance is probably also absolutely bonkers because of that.
I'm also not sure why there's a really noticable delay in between each action after I built it for WebGL...
| Status | Prototype |
| Platforms | HTML5 |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | akirassasin |
| Genre | Role Playing |
| Made with | Unity |
| Tags | Seven Day Roguelike Challenge, Pixel Art, Roguelike |
| Content | No generative AI was used |



Comments
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Seems to be a common theme that your 7DRL titles are unbalanced. :/
The glyphs in your language are gorgeous.
I like the concept here a lot, the idea of writing your own spell poetry is neat and the way you have to slot them into the pages works well. I got an OP healing spell and made it all the way to level 10 before I finally met my match in a fire ant that could hit me for 20 damage in an attack. Pretty great idea overall.