I wish there was a way to restart without reloading the page, because the game seems too random to be unable to easily/quickly restart.
This roguelike utilises deterministic combat. Damage and special effects depend on the direction of weapons involved. Attacks and defenses require stamina to be effective, but stamina replenishes when moving.
How many depths can you conquer before you succumb to your wounds?
[ Arrow keys ] to move. Hold [ LSHIFT ] while moving to change direction instead.
[ I ] to open or close inventory.
In inventory mode, use [ left and right keys ] to navigate, the [ up key ] to equip, and [ down key ] to discard. You can equip a weapon and a style.
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Really interesting! A tad difficult, I'll say. And the dual blades don't convey which direction they're facing well. But all in all, one of the most interesting submissions I've played so far! I love the use of deterministic combat. Really unique take on it, and was a lot of fun to play around with.
Thank you! The game isn't quite well-balanced due to time constraints :|
A bit more guidance on what the icons/numbers mean would be really helpful.